![command and conquer red alert 2 remastered command and conquer red alert 2 remastered](https://www.gry-online.pl/galeria/html/pliki/204512849.jpg)
This does unfortunately mean dropping support for some older systems (typically 10+ years old) that currently can run OpenRA, but we believe that this is a necessary tradeoff for the future. Moving away from the legacy OpenGL 2.1 is important for future compatibility with modern rendering APIs (Vulkan/Metal) and for improving rendering performance with Tiberian Sun and the C&C Remastered Collection.
![command and conquer red alert 2 remastered command and conquer red alert 2 remastered](https://images.gamewatcherstatic.com/image/file/4/93/95724/red1.jpg)
These features and more will be explained in more detail in the upcoming release spotlight, but for now you can look back over the previous news posts or the full changelog for more information.Īn important compatibility note is that OpenRA now requires GPU support for either OpenGL 3.2, DirectX 11, or OpenGL ES 3.
![command and conquer red alert 2 remastered command and conquer red alert 2 remastered](https://i.pinimg.com/originals/55/1f/a4/551fa42d1366ee39cd8bb68a180df276.jpg)
#Command and conquer red alert 2 remastered Patch
We had originally planned to announce this release with a new patch spotlight video, but an unfortunately timed computer failure has left FiveAces’ battlefield control offline until repairs are completed. Today is the day that many have been waiting for: the new stable OpenRA Release 20210321 is now available!